Choosing a splat engine: Zetta Splat, Splat 2 and Splat 2.1

Gaussian Splats

One engine captures an object or a place from a single picture; two build whole worlds you can walk through, from a picture, several pictures or a video.

Zetta 3D has three engines that make Gaussian splats, and they differ in what they are trying to build: Zetta Splat captures what is in one picture; Zetta Splat 2 and Zetta Splat 2.1 build a whole world out from it that you can look around and move through.

Zetta SplatZetta Splat 2Zetta Splat 2.1
BuildsAn object or a place, as picturedA world to look around inA larger world, for big outdoor and indoor spaces
From one pictureYesYesYes
From several picturesNoYesYes
From a videoNoYesYes
Typical timeAbout four minutesAbout five minutesAbout five minutes
Delivered as.splatSPZSPZ

Which engine should I use?

  • Zetta Splat for a product, a prop or a single subject, where the picture is the whole story. With Object selected it can remove the background first, which is what makes a clean splat of a subject.
  • Zetta Splat 2 for a room, a scene or a backdrop you want to move through.
  • Zetta Splat 2.1 when the space is large — a warehouse, a street, a landscape.

What can a world be built from?

  • One picture. Everything out of frame is inferred.
  • Several pictures of the same space, each marked with the direction it faces — right, back, left, the diagonals or any angle. Up to four, or eight when they are all of the same space. Directions you did not photograph can be drawn from the main picture.
  • A video of the space, up to 100 MB as MP4, MOV or WebM. See filming a video for a splat.
  • A prompt. The prompt becomes a picture first, which you check before the splat is made. For a world you can choose its ratio and resolution, and the world engines also read the prompt as a description of the scene.

How do I look at a splat?

In the browser. Objects orbit; worlds can be flown through — drag to orbit, right-drag to look, WASD to move — with full screen and a quality setting. A world opens in a standard or a high-quality version, and only the one you choose downloads.

What can I do with a world afterwards?

From Inspect, a world exports as splats (PLY), as a mesh (GLB) — textured or with vertex colours — or as a collider mesh (GLB) for physics. The exported mesh is an ordinary model: retopology, texturing and the other mesh tools run on it. They do not run on the splat itself.

Who can use it?

Gaussian splats come with a paid plan, and Generate Splat is in early access — request access from the Generate Splat tab and the team switches it on for your account.

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