Game-ready 3D assets, from a prompt or a photo.
Generate game assets with AI — low-poly, clean topology, PBR textures and a rig — ready for Unity, Unreal and Godot. The whole pipeline, in one tab.
Free to start. No card.
- Low-poly by design
- Clean quads
- PBR textures
- Auto rigging
Made by community
Most generators stop at the mesh.
Topology, texturing and rigging are the work most generators leave to you. Zetta runs those steps too.
- $200–400
- of artist time to clean up one generated model
- 2 hours
- of retopology — enough to make a cheap model the expensive one
- 52%
- of developers now negative on AI 3D, up from 18% in 2024
Generate, retopo, segment, rig, then export to whatever format you need. That whole run is 282 credits, or about $3. No afternoon spent fixing it.
Sources: GDC developer sentiment, 2026 · industry cleanup-cost estimates
The same model, generated both ways
What happens after the mesh.
Four steps that usually mean four tools, a round of exports and an afternoon. Here they are one run.
Topology
Rebuild the mesh in clean quads or triangles, so it deforms, subdivides and selects the way a hand-built one would.
Quads or triangles, two engines
Texturing
Materials from a description or a reference image, with the PBR channels alongside.
Standard 2K, HD and 8K
Rigging
A skeleton and skin weights fitted to the body it actually has, not just to a biped.
Seven body plans, Standard or Mixamo names
Parts
Split a finished model into named pieces — one file each, or all of them under one parent.
Segment, or Smart Segment
- Blender
- Unity 3D
- Unreal
- Godot
- OpenAI
- Claude
- Codex
- API
Where it lands
Straight into the engine you already use.
Assets land in Unity, Unreal, Godot or Blender as GLB or FBX — no round trip through another tool to change a format.
Engines & 3D apps
- Blender
- Unity 3D
- Unreal
- Godot
Agents & API
- OpenAI
- Claude
- Codex
- API
And there is one more thing…
Generate a reference, edit what is nearly right, or compose several into one. Then build from it.
Open Image StudioImage Studio Features
- Generate Image
- Edit Image
- Compose Image
- 10 aspect ratios
- Up to 4K
Start free. Keep everything you make.
Everything here is on the free plan. No card required.
- Commercial use of everything you make, on any plan
- Zetta N1, from a prompt or a single image
- Image generation, unmetered — no credits, up to 2K





