Image Studio

Make the reference, then make the model

Generate, edit and compose images in the same product that turns them into meshes — so a picture you are happy with is one click from a 3D model instead of one export away.

Free to start. No card.

In the studio

  • Generate Image
  • Edit Image
  • Compose Image
  • 10 aspect ratios
  • Up to 4K
Generate9:16
Edit1:1
Compose16:9
Story 9:16Post 4:5Square 1:1Wide 16:9Cinema 21:9Up to 4K

Three modes

They map one-to-one onto what the API exposes, so a picture in your library can always be traced back to how it was made.

From nothing

Generate

A picture from a description, in ten frame shapes from 9:16 to 21:9 and at three sizes. Square and 1K by default, because that is what iterating should cost.

From one picture

Edit

Change an image you already have. The same mechanism behind the 3D studio’s texture preview, so a surface can be explored before anything touches a mesh.

From several

Compose

Several images resolved into one — a subject, a style reference and a layout — rather than describing all three and hoping.

And then it becomes a mesh

This is the part no other image generator can do. A picture made here is already in the library the 3D studio generates from — no export, no re-upload, no second account.

  1. Describe itOne subject, evenly lit, plain background. The qualities that reconstruct well are not the ones that look best framed.
  2. Judge itIterate at 1K, which is the cheapest size. A picture is far quicker to reject than a mesh.
  3. Build itSend the one you kept straight into image-to-3D, and finish it with the rest of the tools.

What to know

  • A picture that looks good is not automatically one that reconstructs well. Dramatic lighting and tight crops both hurt the mesh.
  • Consistency across separately generated views is not guaranteed, and views that disagree produce a confused reconstruction.
  • Size is a pixel count, not a quality setting. 4K is more pixels of the same picture and costs proportionally more.

Start free. Keep everything you make.

Everything here is on the free plan. No card required.

  • Commercial use of everything you make, on any plan
  • Zetta N1, from a prompt or a single image
  • Every finishing tool — retopology, texturing, segmentation and rigging