<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Zetta 3D — News</title>
    <link>https://zetta3d.ai/news</link>
    <description>Launches, product notes and what we are building at Zetta 3D.</description>
    <language>en</language>
    <atom:link href="https://zetta3d.ai/feed.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Introducing Zetta Np1.5</title>
      <link>https://zetta3d.ai/news/introducing-zetta-np1-5</link>
      <guid isPermaLink="true">https://zetta3d.ai/news/introducing-zetta-np1-5</guid>
      <description>Quads. That is the headline, and for anyone who opens a generated mesh in Blender rather than dropping it straight into an engine, it is the whole story.</description>
      <pubDate>Tue, 15 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Introducing Zetta Np1</title>
      <link>https://zetta3d.ai/news/introducing-zetta-np1</link>
      <guid isPermaLink="true">https://zetta3d.ai/news/introducing-zetta-np1</guid>
      <description>Low-poly all the way down, and the only engine here that writes 8K textures. Not a smaller N2.5 — a different bet about where an asset should carry its detail.</description>
      <pubDate>Wed, 02 Sep 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Introducing Zetta N2.5</title>
      <link>https://zetta3d.ai/news/introducing-zetta-n2-5</link>
      <guid isPermaLink="true">https://zetta3d.ai/news/introducing-zetta-n2-5</guid>
      <description>A second generation engine with the widest option set we ship: quads on any base, a mesh returned in editable parts, an Ultra geometry band, and low-poly that is built rather than decimated.</description>
      <pubDate>Thu, 27 Aug 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Introducing Zetta N1</title>
      <link>https://zetta3d.ai/news/introducing-zetta-n1</link>
      <guid isPermaLink="true">https://zetta3d.ai/news/introducing-zetta-n1</guid>
      <description>Our neural 3D model is live. Text, a photograph or several reference views become a mesh — and the tools to finish it are in the same studio.</description>
      <pubDate>Tue, 11 Aug 2026 00:00:00 GMT</pubDate>
    </item>
  </channel>
</rss>
